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About Me
Hi, my name is
I'm a Game Designer, with interest on

I am a passionate and innovative Game Designer with 7+ years of experience in the Games Industry.
Leveraging my previous experience as a 3D Artist, I bring a unique blend of Game/ Level Design, Artistic Direction, and Experience Design.
I have designed and prototyped gameplay, levels, and interactions for various commercial projects. These projects are available on PC, VR, and mobile devices.
RECOMMENDATIONS
“Hansen is an incredibly dedicated, adaptable and multi-talented Game Designer with a remarkable combination of humour, rigour and creativity which makes him an incredible person to work with, and an inimitable part to our team.
Along with a proactive and positive attitude to even the thorniest challenges, he brings a keen sense of aesthetics, powerful artistic expertise and an absolutely unstoppable hunger for game design to bear on any project he is a part of.
I’ve rarely met a person more willing to give their all, no job is too big or too small, too complex or too ambiguous. If you need a game designer who can learn any skill, adapt to any situation, overcome any obstacle, Hansen is your man.”
Renaud van Strydonck
Head of Game Design, Labster
“I have worked with Hansen in Labster for several years now. His strong passion for 3D art and game design is shown in the quality of his work. He gradually moves out of his comfort zone by learning new methodology, and techniques and continuously challenge himself in various type of assignments and roles.
He started the transition to become a game designer alongside his other roles as a 3D artist. Leading the development team in designing science simulations, making sure it’s achieving the learning goal and engaging. It’s a challenging role especially when you do not have a science background. It’s impressive that he can perform both core roles extremely well, in an agile environment with tight deadlines and high pressure.
Apart from his strong technical skills, he is an open-minded person, supportive and bold in sharing his opinion. He is always willing to support his colleagues regardless of the work or role. He does not hesitate to help our team in testing during his spare time. Hansen is also the person who sparks the ambiance in our office.
He is immensely creative, full of imagination, bold, and a lifelong learner. I love to work with Hansen and definitely recommend him.”
Dewa Nina
Head of Software Quality Assurance, Labster
“Hansen is one of those rare gems: he is a great 3D artist, he is a fast learner (ask him about how we launched Labster simulations in Virtual Reality in record time), and he is the glue that keeps the team together.
I worked with Hansen for 6 years at Labster, for the first 3 years as the Head of the Content department, where I experienced him growing from a Junior to a Senior 3D artist. His technical skills developed a lot, and he also became a big part of the team taking on roles to support team engagement and structuring, and being very active in the team governance and feedback processes (proposing new roles and solutions for existing problems and bottlenecks). Hansen was crucial in the process of scaling up our production capacity (the Content team grew from 5 to 30+ people in 2 years).
In the last 3 years, I worked in the Product Manager team, and our interactions were related to roadmap and product launch planning, and some brainstorming sessions. I could see how Hansen understood more and more the business and the impact of product development decisions. During that period he also helped the team navigate 2 big re-structurings and layoffs.
If I have the opportunity, I will not hesitate one second to hire Hansen!”
Ainara López Córdoba
Chief Product Officer, ProductBeats
“Hansen and I have became teammates in Labster when he was still a 3D Artist. During our work together as a team, he always provided me with guidance whenever I asked questions. Even after he's taking on a new role as the Game Designer and we're no longer on the same team, he's still helping me with insightful things related to 3D animations. He's always diligent and passionate about his work. I believe he'll do great as well being a Game Designer.”
Imanda Rahma Yunita
Software Quality Assurance, Labster
“I have worked with Hansen for nearly two years in Labster´s office in Bali. He was one of the first of my new colleagues I met there as he volunteered to help me get onboarded successfully. Over time I got to know Hansen as someone with an open mind who is always happy to try to do things in new ways, approach problems from different angles, and learn from mistakes made on the way without regrets.
Being a talented and experienced 3D artist with a strong technical background he also cultivated a solid product and design mindset. This versatility will make him an asset to any game development team and I would not hesitate to work with him again.”
Pavel Cernohous
Principal Game Designer, Wildlife Studios